The Python Arcade Library: Cursor interactions

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Cursor is used to manipulate elements of graphical user interfaces such as menus, buttons, scrollbars. In case of games it can also interact with units, buildings or mini-map. This script example is focused on basic cursor interactions such a activating buttons and change of unit behavior.

The Python Arcade Library: Sprites


Sprite as a term means texture with position, width, height, angle and collision area. In Python Arcade Library there are few kinds of sprite. The most basic class to use is arcade.Sprite. To learn how these sprites work check included code example.

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The Python Arcade Library: Frame rate

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Frame rate may refer to the average or current number of frames per second. How to calculate the amount of frames generated in time of one second? There is more than one good answer.